I worked on the garden environment that appeared for the first time in Rundown 7.
I made multiple props, from the walkway, the metallic structures, mushrooms, a water treatment set, a pipe set, pumpkins,...
The main focus was to keep everything modular to allow our Level Design team to go crazy during the level creation.
All level art was done by our Level Designers :
Vladimir Stanistic
Jonathan Gullström
Lina Femling
Andreas Wangler
and Sean Falk, now Game Designer.